Sana

Develop lasting and manageable habits that elevate quality of life for users living with minimum to moderate pain.

Project Type
Solo Concept Design
Scope
MVP Conceptual Project
Duration
5 weeks

Problem

50 million Americans live with chronic pain.

Healthy habibts are the key to ease the pain, but many struggle to stick to such habits.

CDC reports that more than 50 million people live with chronic pain in the United States.* Chronic pains impact the lives of both young and old alike: it affects their performance at school and work, socializing, sleep, sense of identity, and ability to physically do things. Although having healthy routines such as exercises and meditation are proven to be effective to ease the pain, many struggle to stick to it because of the pain. The condition tends to create a vicious cycle of engaging in fewer activities, getting fewer things done, and making the person feel less confident.

How might we...
  • encourage users to establish good routines that help elevate their mood and ease their pain?
  • increase happiness and mental stability of users living with pain?
  • help users regain self-awareness / self-confidence ?
  • give sense of accomplishment to users living with pain so they feel like they can do more?

*CDC. Prevalence of chronic pain and high-impact chronic pain among adults—United States, 2016. MMWR Morb Mortal Wkly Rep 2018;67:1001–6.

Hypothesis
By providing an app that lets users record their pain level and mood while also helping them form healthy habits to manage their pain, we believe we can provide a tool that helps users living with chronic pain to regain their self-confidence and happiness.

Business Opportunities
The app will encourage users to attain a better quality of life while living with mild pain. Many users in similar situations may be currently using other apps that either focus on monitoring pain or creating habits, such as exercise apps. However, these apps may not reckon the fact that the fluctuation of their pains and mood is hindering users from achieving the goal of habit making. By creating an app that empathetically addresses their problem, they would be more likely to continue subscribing to the service.

Design Process
The following process was taken for this case study.

User Research

People living with pain

A survey was sent to several online groups and individuals who are struggling with chronic pain and mood swing. 64% of participants were below 39 years old. Most of them do leisurely exercise or prescribed exercises for pain management aside from numerous other treatments and routines in order to manage the pain.

User Interview

Insights

Happiness and mental stability is very important for people living with pain.

They are having difficulty establishing routines due to lack of: limitation, motivation, consistency, encouragement, and acceptance.

  • People with pain feel low self-esteem when comparing themselves with others.

  • The majority of them do or at least try to do some kind of exercise, aside from eating healthy and meditation etc.

Competitive Analysis

Opportunity

There are habit trackers, then pain journals. But not both.

I have looked at similar habits making and pain / mood products in the market. Many of them do let users record their mood: however, it does not necessarily take into account someone in pain. Those which do let users record their pain, don't necessarily help the user form new habits. Overall, they tend to just systematically visualize and record the daily events, which could be intimidating if the person falls behind and tries to get back using it again. Stoic uniquely arranges daily exercises based on the mood rating the user chooses; however, it is very heavy on journaling, which according to my user research, many people with chronic pains are having difficulty writing daily.

Defining Product Objectives

What they said

After conducting the survey and interviews, I gathered the information and group them into categories: frustrations, successes and motivations. From there I translated these steps into possible opportunities, solutions and processes leading to the ultimate objectives for the product.

User Personas

Active life style and family responsibilities

From user research I narrowed down to two personas. A single person who has less pain and emotional need. And a mother whose life is dictated by her family's schedule, needing more emotional support with a higher pain level. Their motivation may be slightly different - the latter may be more motivated to become healthier for her family.

Low-Fi Sketches

I began my process by imagining how someone would first encounter this app. For someone feeling pains and low self-esteem, it needs to be inviting and encouraging that the person took a first step to change one's routine. a bit of humor and lightness.

High-Fidelity UI

Initially I aimed for a calming effect of the dark background. While some praised the intention, others felt depressing or hard to read. After the usability test, I decided to develop a brighter theme in order to increase accessibility. In terms of progress visualization, I kept it intentionally abstract so that it is not too intimidating if the user falls behind.

DARK MODE
LIGHT MODE

Prototype

User Reactions

Summary

Users' reactions were overall very positive. Many responded favorably to the app's concepts, features and styling. Confusions are mostly around button features. Some users avoided using menu icons and instead kept pressing cards on the screen. I omitted drop shadows from cards, and added texts under icons for clarifications. I decided to develop the lighter theme for this MVP project in order to resolve accessibility issues right away.

Success
"Aesthetically pleasing."
"Tasks at hand were easy to accomplish."
"The app is pretty calming."
"Onboarding was easy."
"Love the audio story as a cheer up method."
"It is intuitive to use."
"I would personally use the app."
Confusions
"One letter for days of the week (U, M, T, W, H, F, S) is confusing."
Surprised that "U" was used to symbolize Sunday."
Many users were pressing cards on the screen instead of menu icons.
Suggestions
"Could be helpful to have some workout suggestions."
"On the chart that summarized your day I think I would like to have the option to see my evolution in the past weeks or months, to check in which areas I improved and which ones I need to do better."
Adjustment needed
"Some dark buttons are hard to see on a dark background."
"Color feels to dark too heavy."
"I would've liked to have seen a CTA when my mood changed."
"Descriptions would be helpful to determine the pain level"
"I would like texts below menu icons for clarity."

Future Considerations

Ideas

Desire to improve themselves without anxiety of social media.

It might be best to keep the focus on the self-cultivating and goal-achieving aspect of this product.

Users liked the meditations and mind exercise idea a lot, and want them to be expanded. Some uses wanted the app to suggest physical exercises.

Having more or less features depends on users' pain and mobility level. Expanding the library for meditative audio and other contents would be a good option. Although we could consider connecting to social media platforms, some users expressed the negative effect of comparing with other people while feeling pain.